godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Adding a TileMapPattern via code to a TileMap and saving it to disk crashes the editor
- Detect textures used in decals and light projectors as used in 3d
- macOS GUI: Following system theme yields improper base color on dark mode
- Use windowBackgroundColor instead of controlColor for macOS system base color
- global_rotation returns strange values when scale is modified
- DirectX screen artifacts
- 3D Particle shading is reversed when particle trails are turned on in Material
- The function information remains on the screen even if the code does not match.
- Improve some cryptic error messages in `Node`
- Warn in the editor and startup header when using software rendering
- Docs
- C++ not yet supported