godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1017 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Windows: Enhance the crash handler to be slightly more informative even without debug symbols
- VSProj file generated by SCons doesn't include third party headers
- Support custom color & data for `GridMap` cells
- Make static and inline keyword combinations consistent (Code Style)
- Editor window resizing on Wayland doesn't work (GNOME with tiled window)
- Windows: Try harder to use the best native window icon
- Array created in Editor for PackedScene is shared by all instances
- "Pages in use exist at exit in PagedAllocator" on exit using D3D12
- Fix InputEventKey unit tests
- Double clicking on tools menu opens export window
- Docs
- C++ not yet supported