godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- "Import Resources When Unfocused" editor setting causes the editor to always redraw twice per second
- Disable window resizing in Movie Maker mode by default
- Custom word separators break GDScript Symbol lookup via context menu
- Add icon for local variable completion options
- Physics running on separate thread with max fps enabled causes the physics server to be synchronized every frame when a collision happens
- Strange or unclear behavior in FileSystem dock
- When C#'s ToString is not implemented, it still overrides GDExtension's _to_string
- Active script changing when autosaved
- Add ability to include built-in include files
- Occlusion Culling falsely culls large objects visible through small openings when touching the edge of the viewport
- Docs
- C++ not yet supported