godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Check device texture size limits in `RenderingDevice::texture_create`
- Fix the original tooltip being displayed while using custom one
- FileSystem dock search needs to be optimized
- Add mid height property to CapsuleShape2D/3D
- Implement LIGHT_INDEX and sample_directional_shadow for Light Shaders
- Improve BitMap error reporting when trying to exceed size limits
- Project or editor crashes randomly with XIO fatal IO error 11
- platform differences in rendering openXRCompositionLayers with Hole Punch feature
- Fix logic to determining rendering method
- Round primitive meshes contain gaps.
- Docs
- C++ not yet supported