godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1037 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- CameraServer.FeedImage: Duplicate values in Enumeration Values cause issues for language bindings like Swift and Rust
- Directional shadows broken for Distance Fade objects with Pixel Dither or Object Dither
- Changing scenes on an exported android game glitches
- Variables bigger than a certain size are displayed as null in the editor debugger
- Parse error: Unexpected token: Identifier
- Automatic warning insertion ignores line continuation.
- Image.FORMAT_R8 uses Alpha in GLES2 instead of Red channel, this is not reflected in docs
- LineEdit fontsize change doesn't update text position
- Allow autotiles to auto-transform tiles, per developer config.
- Disabled Editor feature Visualscript (through resource nodes) still halfway unusable
- Docs
- C++ not yet supported