godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Update CODEOWNERS for current codebase and teams
- LocalVector can crash with very large sizes
- Duplicating nodes with text is very slow
- Add PGA(Projective Geometric Algebra) types (In progress, request for comment)
- Analog action deadzones interfere with key-based actions strength
- Style: Apply `clang-tidy` fixes
- Ambient occlusion not working inside visual shader sampler2D
- `memalloc` and `memrealloc` return non-nullptr when size is 0
- In the GDScript, adding an Animation with LoopMode set to LOOP_PINGPONG does not produce the expected effect.
- Instances of inherited scenes are not updated properly after changing any property
- Docs
- C++ not yet supported