godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Lots of repetitive text in visual shader
- CharacterBody3D basic movement template uses wrong interpolation for movement
- Improve NavigationObstacle3D editor tooling
- GPUparticle rigidbody collision snap delay
- C# scenes with `NodePath`s randomly fail to load correctly (instead replaced with null)
- Error marker does not update automatically in the script editor when saving script (need to wait for the next idle parse)
- Property Editor/Expand All keyboard shortcut doesn't work anymore
- Having a native subwindow visible makes CPU% go from ~10% to ~80% with Linux compatibility renderer (VSync doesn't work)
- Engine Crashed. Alt Tab while Dragging glb files when godot minimized. (No Longer Happening ; Update: Happened Again)
- `.gitignore` written by the editor's Version Control Metadata functionality is incomplete
- Docs
- C++ not yet supported