godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Must reopen scene before Color Curve changes shows for GPUParticle2D
- Regression: owner variable is unset before tree_exiting signal
- Frame rate halved when VSYNC is turned off during runtime and Nvidia low latency mode is ultra.
- LightmapGI creating a new LightmapGIData results in a wall of errors (Vulcan)
- Fix tile atlas view performance issue with a lot of tiles
- Visual shader nodes are not deleted with hotkey
- Orphan StringNames when closing project manager or empty project
- Animated BoneAttachment3D Performance Impact
- Fix `Control::set_anchor`, `Control::set_anchor_and_offset`, `Control::set_anchors_and_offset_preset` and `Control::set_anchors_preset(x,false)`
- ResourceLoader.CACHE_MODE_REPLACE does not work
- Docs
- C++ not yet supported