godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- When instancing nodes in runtime, nodes with unique names on @onready are null.
- Wrong error line indicator position of Static typed for loop
- External Editor Output sometimes combines two different print statements (Jetbrains Rider / C#) 4.3 beta 1
- Viewport DEBUG_DRAW_UNSHADED wrong rendering with metallic materials
- [4.3 Beta 1] The command "Toggle FileSystem Bottom Panel" (Alf+F) doesn't work when the windows focus is on the script editor window
- Tilemap colliders have inconsisent behavior with move_and_slide() Max Angle (see pictures)
- [4.3 beta 1] Godot Wayland produces corrupt config if language does not use '.' as decimal separator
- Setting a SegmentShape2D as a ShapeCast2D's shape and setting the segment's A and B to a zero vector causes computer to run out of application memory
- [C#] Fix `VariantUtils.ConvertTo<T>`
- [3.x] Expose some helper methods on Viewport
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