godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- USER ERROR: BUG: Unreferenced static string to 0: Physics2DConstraintSolveIslands
- Implement a "Safe Mode" for recovering crashing projects during initialization
- AnimationTree fails resolving track on node with unique name (%)
- [glTF] Very high light range values of imported lights are causing shadows not to render
- RichText Justified Behavior is Not Correct
- Move some debugger code out of Window file
- Scale is applied after orienting the ring emitter shape in Particles making it skew the shape
- MultiplayerSynchronizer in a bad state after saving branch as scene that it was referencing.
- Add `get_node_list()` to animation roots with child nodes
- GDScript: Remove `RENAMED_IN_GODOT_4_HINT` from `GDScriptWarning::Code` enum
- Docs
- C++ not yet supported