godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Export folder selection popup doesn't show some sub-folders, considering them like non-directory files
- Replace `eslint` with `biome` (JavaScript, TypeScript, JSX, and JSON)
- Crash when exporting to linux as a dedicated server
- Focusing a LineEdit on Linux PopOS forcibly maximizes the window
- AnimationTree in Scene with Thread Group 'Sub Thread' crashes application when used multiple times in another Scene
- Importing GLTF add fake bones to the skeleton
- Project Settings will return null falsely
- Add a string replace method to handle multiple search keys efficiently.
- Zooming in on Tilemaps in the tilemap pane causes the Godot editor to crash occasionally
- Omnilights/spotlights (broken in mobile)
- Docs
- C++ not yet supported