godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Godot crashes after creating a project in Forward+
- _integrate_forces(state) is called even if custom_integrator option is off.
- Expose `World3D.compositor`
- Add Node Existence Toggle
- Can't assign subclass of custom resource in property that expects a given resource type in the inspector
- Hexagon Tileset 2D don't use regular hexagon
- Fix Texture3D import not working
- Scroll the 2D editor viewport automatically when dragging
- PROPERTY_HINT_RANGE doesn't work for properties of a custom ArrayMesh class if the setter on that property re-computes the mesh.
- Godot 3.6 beta: Opening big project from 3.5 causes editor to be slow until godot cache is cleared
- Docs
- C++ not yet supported