godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add Node Existence Toggle
- GDScript warning/error project settings don't apply until you modify a script or restart the editor
- Crash, when using multithread physics and small amount of physics ticks per second(e.g. 1)
- Animation Player as root node of a scene + adding it into another scene but renaming it breaks it
- Crashes with AudioStreamGenerator or c# Theme when game exits
- Label fonts don't change to 1px as shown in the setting text box when font size is enabled
- C#: ChkCastAny InvalidCastException caused by freeing instances with references in Godot.Collections.Array<T>
- game crashes on android (not sure on ios) but not from simulator on mac
- Godot 3.6 beta 5 Particles2D jittering when local coords are off with physics interpolation enabled
- Can't assign subclass of custom resource in property that expects a given resource type in the inspector
- Docs
- C++ not yet supported