godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Editor hangs on Linux after trying to close it
- Fragment shader on Control material: SCREEN_UV uses editor viewport coordinate instead of canvas layer coordinate
- Texture3D import not working when texture has fully opaque and (partly or fully) transparent slices
- Font.is_language_supported always returns true
- Godot builds normally with <PublishTrimmed> but crashes when run!
- [iOS] Implement raw mouse input support and captured mouse mode.
- Editor: Fix documentation for built-in scripts
- Failed import on the first start of the project with csv translations, but after restart everything imports fine
- get_system_dir does not return correct media folders in Android
- [3.x] Add YieldTweener
- Docs
- C++ not yet supported