godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- `Condition "!tasks.has(p_task)" is true` error message after loading project
- [Viewport] Close and reopen windows when changing `Viewport::set_embedding_subwindows`.
- Editor tries to open files from totally unrelated project
- TAA is very slow on macOS
- Implement MOUSE_MODE_CAPTURED for iOS
- Action with modifiers can be released even without being pressed
- HTTPRequests do not correctly handle URL fragments
- Add camera perspective projection mode for advanced import
- Binding to a callable that accepts array as an argument fails with "Invalid type in function '...' Cannot convert argument 1 from Callable to Array"
- Autocompletion of animation names stops working when type hints are added to AnimationPlayer, AnimatedSprite2D and AnimatedSprite3D variables in GDScript
- Docs
- C++ not yet supported