godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1056 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Fix for Exported typed variables in a tool script have wrong initial value if not initialized
- GraphEdit disconnection does not honor the new hover connection logic
- Write Object variants with '\n' between properties
- Seamless looping animations stutter at the last frame before looping when using AnimationTree
- Importing directory of images over-extends Godot's RAM usage
- Editor suddenly freeze
- Enough calls to lightmap_unwrap will eventually cause the game to hang.
- Moving directory reimports image assets and recalculates all metadata
- Create new movie file if already exists
- Unexpected behaviour for viewport stretching aspect "expand" and scale_mode "integer"
- Docs
- C++ not yet supported