godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fix crash when executing `Image.save_jpg_to_buffer`
- [4.3dev] Exported node path in child scene are reflected in the parent scene file
- Incorrect winding order for imported GLTF with PRIMITIVE_TRIANGLE_STRIP
- Remove old path remaps system
- Update AnimationPlayer in real-time when keyframe properties change
- Can't load textures in gray color space
- External Editor Console Output format is wrong with many whitespaces (Godot 4.3 dev 6) C#
- AudioStreamPlayer pitch unnafected by AnimationPlayer
- [4.3Dev6]Bones that are not bound to PhysicalBone3D will not follow the movement of their parent bones
- `await` generates invalid state machine that never completes for `System.Net.Http.HttpClient`
- Docs
- C++ not yet supported