godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1053 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- TextFile is excluded on project export
- Fix shadow calculation on shadow to opacity
- Can't find my animation player in godot in add nodes .
- Allow custom Translation `ResourceFormatLoader` at startup
- changing root type of inherited scene breaks reference without generating a warning
- Allow writing ConfigFile comments from code
- Clarify `SceneTree.get_frame` description
- Keep Screen On not working on Fedora 39 (KDE Plasma)
- Implement `ClassDB::class_get_static_method`
- GDExtension libraries that use `std::call_once` during static initialization crash Godot editor with `harfbuzz` or `icu4c` as system-provided
- Docs
- C++ not yet supported