godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Replace the way elements are picked by `Array.pick_random()`
- Refactor toggling of command-line logging for import/export
- Improve ConnectionDock connections info
- Anti aliasing on second viewport causes white edges
- PackedScene won't save nodes added to non-root nodes
- Fix incorrect submenu icon and accelerator text positions involving margins
- Y-size of GraphNodes with RichTextLabel and "Fit Content: True" gets huge when reloading scene
- Shortcut behavior with InputEventAction
- Move `test_macros.h` to `test_macros_internal.h` to reduce memory usage
- Importing a scene twice can cause a crash
- Docs
- C++ not yet supported