godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Godot crashes in Debug when C# exception is thrown (VS Code and Rider, using dotnet 8.0.204)
- Core: Implement `Nullable<T>` template
- EditorToaster does not expose `_popup_str` anymore, regression in 4.3.dev3
- Godot should pre-compile C# project on load to prevent scene data loss with collaborative workflow
- Relay useful PopupMenu signals through MenuButton
- Implement hidden class in core to replace "EditorX" class being hidden.
- Expose global transform properties in Node2D, Node3D and Control
- Gamepad being reported twice on Linux
- FileDialog confirmation behavior is misleading
- `is_on_floor` delayed by a frame while already touching floor by `safe_margin`
- Docs
- C++ not yet supported