godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Mouse input in the editor is not registered when the editor is on a sway workspace that has a negative offset
- [macOS] Add option to include Applications symlink to exported DMG.
- C#: Add `[ScriptMethodExclude]`. An attribute that excluding method generation from source generators
- Resources.Load<Json> corrupts json data by adding extra symbols to null values
- GDScript overriden functions can override return type
- [Core] Use for-each loops where applicable
- Navigation mesh baking in 3D needs to warn when source geometry has too much pointless verticality
- Setting window position right after size, if resizing took time, may cause window.position to be stuck to previous value 1 frame later
- Input Map editor: doing any action unfolds all folded actions
- ResourceFormatLoaderGDScript::get_dependencies always returns an empty list
- Docs
- C++ not yet supported