godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1022 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- extra_cull_margin breaks draw ordering for custom shaders with the orthographic camera
- Add verification step in the Export system
- UFBX Imports Empties with 100x Scale & Wrong Rotation
- Considerable delay when changing 2D view -> editor script (with open doc)
- Preview resolution value for curves to alleviate performance issues of long curves
- ResourceLoader doesn't seem to cache loaded assets even with CACHE_MODE_REUSE
- Expose `Node3D.scale()` as `scale_object()`
- Add Open Dock shortcuts
- UI problems on Windows while in full-screen with embed_subwindows disabled. Flickering, Unusable option buttons.
- Fix `Node2D.look_at` function with viewport scaling
- Docs
- C++ not yet supported