godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [3.x] GDScript: Fix base classes not marked as dependencies if referred to by autoload/class name
- TimeSeek Node in animation tree processing methods and changing variables from frames before the seek
- Add right-click drag functionality to the 2D editor, while keeping the right-click pop-up menu.
- Instance uniforms in overlay material cause base material instance uniforms to have incorrect values
- Fix Area2D/3D not using node rotation for directional gravity
- Exported dictionaries have their keys sorted alphabetically
- Optimize `RenderingDevice` `vertex_format_create` and `vertex_array_create` methods
- Fix mouse selection exist, even if no mouse button is pressed.
- Add transparency support for LightmapGI
- Restore mouse position in debugger
- Docs
- C++ not yet supported