godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Sprite 3D texture rendering is broken frame 1
- GDScript: Add `IMPLICIT_CONVERSION_CAUSES_COPY` warning
- Fix mouse-in-viewport state for `Viewport` in `TextureRect`
- Alternating background colours for tree items.
- Replace XML codeblock spaces with tabs
- Loss of changes on branches with multiple nested scenes (when duplicating or exporting as new scenes)
- TileMap.set_cells_terrain_connect() ignores diagonal tiles connections
- Duplicating a node tree with a @tool script that edits global_position/global_rotation causes nodes to lose their transforms
- Don't force-cleanup already cleaned up `TileMap` cells
- [MacOS] Defining Wine Executable but not rcedit causes infinite instances of Wine to start
- Docs
- C++ not yet supported