godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Character Controller 3D getting stuck/slowing down on trim meshes
- Add std::initializer_list support to Array
- Image.set_pixel(x, y, Color) does not appear to work on Android
- Add method to obtain camera viewport group
- ERROR: FATAL when adding a new SkeletonProfileHumanoid
- Remove redundant code in `Node3D`
- Pushing events to Viewports no longer triggers `InputEventMouseMotion` in `_gui_input`
- TileSet bottom button stays visible when TileMap is deselected
- canvas_item light() significantly darker in editor than in debugging
- Cannot Update my AndroidManifest File on Export
- Docs
- C++ not yet supported