godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Remove redundant grabbing code from vector editor
- Core: Implement `real_t` literal `_R`
- [Rendering] RendererRD allocates excessive RIDs
- Sprite2d Inspector Animation frame flickering
- PopupMenu horizontal margins in the editor theme became too low since 4.3.dev3
- SpotLight3D stops lighting for "high" values of Range, Zoom or for certain angles
- Clear debug session's tab when multiple running instance's count is changed
- Depth buffer resolution is unexpectedly small when sampled in spatial shader
- [GDExtension] Incorrect signature or documentation in generated gdextension_interface.h
- Unused parameters show underscore prefix in documentation
- Docs
- C++ not yet supported