godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Allow exporting variables of type Variant
- Shader editor randomly removes tabs from empty lines before saving
- animation tree root node instance bug
- ImageTexture fails to "create_from_image" with error "Invalid image: image is empty" from an Image generated by one or more GradientTexture1D stored in an array
- Code editor scrolls to show the caret when it's window loses focus
- Fix get_node_deferred_nodepath_properties Index Out Of Bounds
- Add optional param `cancel_sliding` to `move_and_collide`
- ProjectSettings.load_resource_pack overrides files in the main project if replace_files is false.
- Make input_ray_pickable CollisionObjects sensitive to collision layers
- Gridmap mesh custom data is removed when baking lightmaps
- Docs
- C++ not yet supported