godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Forward+ Window transparency is not working, works in Compatibility renderer
- `AudioStreamPolyphonic` with `AudioStreamPlayer.pitch_scale`
- Allow canvas_item shaders to access the screenspace depth buffer
- FileDialog() file picker does not default to the current_path property when it opens
- [GDScript] Godot allows to run game with non-existing constant value. Error comes only after executing the line.
- Changing visibility for a node in an editor dock has no effect
- Deleting a selected curve point in Path3D causes an error
- Screen texture changes when an object with SSS is on screen and MSAA 3D is enabled
- Duplicate orphan created when loading packedscene with dictionary/arrays storing node references
- Fix billboarding of GPU particles in double precision builds
- Docs
- C++ not yet supported