godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- FSR 2.2 does not enhance image quality in VR / OpenXR
- Allow to define editor methods in a separate file
- Script inherits from native type 'Resource', so it can't be assigned to an object of type 'Object'. while it CAN be assigned manually via the Godot 4.2 editor in to an array
- FBXDocument register/unregister document extensions are non functional
- Fix: load autoloads before external scripts
- BUG IN CLIENT OF UIKIT: An exception was thrown (and suppressed) while evaluating supported interface orientations.
- TAA causes jittering with "Advanced Post-Processing"
- [Core] Move `Vector3` complex methods to `.cpp` file
- Child of SubViewport is drawn to root viewport
- Add new Camera3D type: Oblique
- Docs
- C++ not yet supported