godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Script inherits from native type 'Resource', so it can't be assigned to an object of type 'Object'. while it CAN be assigned manually via the Godot 4.2 editor in to an array
- FBXDocument register/unregister document extensions are non functional
- Fix: load autoloads before external scripts
- BUG IN CLIENT OF UIKIT: An exception was thrown (and suppressed) while evaluating supported interface orientations.
- TAA causes jittering with "Advanced Post-Processing"
- [Core] Move `Vector3` complex methods to `.cpp` file
- Child of SubViewport is drawn to root viewport
- Add new Camera3D type: Oblique
- Buttons consume all button events regardless of button mask
- OptionButton Dropdown doesn't inherit transform
- Docs
- C++ not yet supported