godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Buttons consume all button events regardless of button mask
- OptionButton Dropdown doesn't inherit transform
- Forward + and Mobile renderers cause jitter in player position movement over time on machine with 1070 ti
- Use dual quaternion skinning for Skeletons
- Texture jitters when camera moves
- Peer Disconnect Reconnect Replication Issue
- Vibration not working on 'Nanco PS4 Revolution Pro Controller'
- [Core] Refactor Vector2, Vector3 lerp methods
- Allow `Nil` as dictionary key in inspector
- mouse_position is not consistent in one _process() call in Godot 4
- Docs
- C++ not yet supported