godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- mouse_position is not consistent in one _process() call in Godot 4
- Changing property cell_size has no effect on pathfinding in AStarGrid2D
- [Core] Remove unnecessary variables in `Vector3` methods
- Add Codium support to C# external editors
- [Android] In the Vulkan renderer, NOTIFICATION_APPLICATION_PAUSED and NOTIFICATION_APPLICATION_RESUMED are duplicated
- Feature/add mirror animation option
- Not all sub-sub-resource properties of a `PackedScene` are saved when using the CLI with `godot --headless --script`
- Vulkan swapchain and graphics queue error happening when light baking
- [Core] Improve Vector3 normalize method by replacing division with multiplication
- [Core] Improve Vector4 normalize method by replacing division with multiplication
- Docs
- C++ not yet supported