godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [Android] In the Vulkan renderer, NOTIFICATION_APPLICATION_PAUSED and NOTIFICATION_APPLICATION_RESUMED are duplicated
- Feature/add mirror animation option
- Not all sub-sub-resource properties of a `PackedScene` are saved when using the CLI with `godot --headless --script`
- Vulkan swapchain and graphics queue error happening when light baking
- [Core] Improve Vector3 normalize method by replacing division with multiplication
- [Core] Improve Vector4 normalize method by replacing division with multiplication
- [macOS] Nvidia shield controller not registering any inputs
- CPU Particles not emitting in correct direction with double precision
- Implement `batch rename` functionality for FileSystemDock
- `SubViewport` children of `SubViewportContainer` don't all receive mouse click input events due to being set to handled
- Docs
- C++ not yet supported