godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- On the _input() function the TouchScreenButton's is_pressed() function returns reversed if called by itself
- Script Editor: Highlighting custom classes stops working when statement is continued to the next line
- Setting a text that contains emojis to a textedit is slow
- Errors creating dynamic scripts containing statically typed class_name variables
- version_get_shader(): Parameter "version" is null
- Random swap chain errors
- `Tree` focus `StyleBox` is drawn outside of bounds
- Remove useless if condition in `EditorPropertyArrayObject` as they always evaluate to false
- Running project after opening .gd file in VSCode crashes Godot.app when located in /Applications/
- When Camera is enabled, the ParallaxLayer/Tilemap Physics Layer is calculated inaccurately using is_on_floor()
- Docs
- C++ not yet supported