godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Ending a dragging operation basically never updates the cursor shape
- Allow splitting GodotDisabledSourceGenerators by comma (Updates ExtensionMethods.cs)
- Running a project with the CLI without the editor don't update the .godot files
- Mouse movement and speed control for freelook camera don't work when using multiple viewports
- Editor: Add `editor/naming/function_parameter_prefix` project setting
- Add Alpha from Grayscale import option to Texture2D
- [Navigation] Restore 2D only navigation
- Refactor type_info.h
- viewport texture using transparency is darker colour (or brighter with premult on)
- Profiler hangs
- Docs
- C++ not yet supported