godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1039 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Setting MSAA 3D to 8x blurs everything when using DOF
- `get_gravity` yields different results from `_process` and `_physics_process`
- Float values NAN or INF are shown as 0 in the debugger and inspector
- Ubuntu - Can't run project after logging out and logging back in
- Initially dragging textures (PNG, JPG) from FileSystem into shader parameters lags
- Lock-order-inversion detected by ThreadSanitizer in `TextServerAdvanced`
- Accessing exported node variables from an extended script will often return null.
- [macos] Significantly different volumetric fog visuals on Vulkan SDK 1.3.250 vs 1.3.275
- Fix `ColorPicker`'s RAW mode colors and values
- Conflict between Area2D Signal's documentation and behavior
- Docs
- C++ not yet supported