godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1048 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Input map action with two exact events in the project settings will have one event missing
- RenderingServer.instances_cull_aabb not reliable
- Expose `set_uid()`
- LSP x Neovim crash after saving and reloading a script
- Unexpected change in Nodepath inside Animation resource
- GDExtension: Unable to add_resource_format_loader
- Use more reliable method to `get_window_at_screen_position` in Windows
- Boot splash flickers a solid color before displaying the boot splash image
- Big tiles are not drawn according to the actual texture area, but are drawn according to the tilesize
- Allow `SO_REUSEADDR` on Windows UDP sockets.
- Docs
- C++ not yet supported