godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- FileDialog not working after exporting project
- Reduce shader permutations in the compatibility backend
- Exporting for IOS: USER WARNING: Icon not supported by this display server. at: set_icon (servers/display_server.cpp:577)
- Meshes with dynamic GI mode have wrong lighting with lightmaps and Physical Light Units enabled
- Flashing lights in volumetric fog when attenuation is above 3
- Duplicating a script causes the current script to display wrong UID
- Custom resource is reset to default values after a unrelated node is freed
- C# ResourceLoader cache may end up holding onto disposed objects
- DirAccess instance methods `file_exists` and `dir_exists` do not find files/dirs in exported projects
- Project exported to IOS; Error message in XCode console when running app fopen failed for data file: errno = 2 (No such file or directory) Errors found! Invalidating cache...
- Docs
- C++ not yet supported