godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [mac] Godot Editor Stops Responding When Trying to Save & Close After Moving Project Location
- Allow extending script by its UID
- Copy from built-in documentation viewer does not work when copied text is formatted
- Copy from built-in documentation with selection starts from line start sometimes copy the upper line
- `has_method()` claims method available, but invalid on `call()`
- Script UID improvements
- MultiplayerSynchronizer (and maybe MultiplayerSpawner), cannot find their working nodepaths if created during runtime
- If “add_child” generates nodes quickly, after the first successful synchronization of attributes using “Multiplayer Synchronizer”, the attributes will become empty after a while.
- dotnet publish content output files are not being copied over on export
- RichTextLabel different font shadow offsets in text with custom fonts and expand aspect
- Docs
- C++ not yet supported