godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Dragging multiple custom Resources to exported array does not work
- Add Particle System emission shapes gizmo
- GPUParticles2D with directional velocity working on one Android device, but not on another with Exynos GPU
- tscn created from gltf - in editor node strangeness
- UDPServer.is_connection_available() UDPServer.take_connection() print existent peer as non-existent peers
- Allow disabling `TileMapLayer` by `TileMap` process mode
- Restrict shader compilation error lines range and remove unnecessary files output
- Not receiving mouse events with a captured mouse on a phone
- Matrix transform error when displaying TabBar
- macOS: editor requires a click to activate the window before accepting any UI interactions
- Docs
- C++ not yet supported