godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Changing mouse mode to confined from a tool script while in the editor makes the mouse unusable.
- GLTFDocument/GLTFState don't work correctly for skeletons in 4.2.1
- Add autocompletion for `OS.has_feature()`
- Unexpected result when using `String.split()` with `allow_empty=false` and `maxsplit=1`
- Move OS' MIDI methods into InputEventMIDI
- Game Crash with AMD Processors
- When exporting to Meta(Oculus) Quest 2 and running in it, The scene appears rotated 90 degrees on the Y axis.
- Godot crashes the entire macOS desktop
- obj meshes seem to randomly loose material override settings
- GDScript::Geometry2D.segment_intersects_segment() returns null on valid intersection point
- Docs
- C++ not yet supported