godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Unable to call super.to_string() from overridden _to_string() method
- Subtracting two CSG box nodes from a box can generate a floating triangle
- (3D renderer) Lights are visible through all objects with a material with Clearcoat enabled
- AnimationTree does not respect the on/off status of the RESET animation (possible regression)
- PackedScene Instantiate from Tool Script is preserving Signals when saved
- DirectionalLight3D angular distance shadows blurring based on absolute zero position
- GDScript 2.0: Memory leaks on static methods
- Improve reliability of folding in node and folder tree
- Add Vector3 from Vector2 constructor
- Undoing creation of a dropped visual shader node results in error
- Docs
- C++ not yet supported