godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Offset SubViewport children resize controls not correctly aligned or shown
- Dynamic calls with wrong argument count crash the engine (Release mode)
- PS4/Dual Shock 4 controller analogue input causes actions to ignore other connected controllers' analogue input events
- TextEdit cursor option for "caret_background_color" fails to activate
- Avoid rescanning when copying pure-ASCII code points
- AcceptDialog does not show the whole title if the title is too long
- Lightmapping Crashes Engine
- `Default Texture Filter` project setting has no option for anisotropic filtering
- Change hashing functions to operate on char32_t data directly
- `change_scene_to_*` needs to await for two `process_frame`s
- Docs
- C++ not yet supported