godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Godot Mono Projects can hang Building on Windows 10 (unresponsive forced to restart Godot, no logs)
- Exported Node in C# remains null despite being assigned in the inspector
- PR #83957 seems to cause 'Condition "p_idx >= [menu numberOfItems]" is true.' errors
- DotNet entity framework not supported.
- 4.2 .NET / scene keeps losing exported references between commits from different users
- Add `closed` property to `Curve3D`
- CurveTexture.get_image() return null?
- RDShaderFile resource sometimes being loaded as TextFile
- The order of which comes first "animation finished" vs "retrieval of the discrete key in the end of animation" is unstable
- Gaps (or Seams) Between Multiple Materials on Mesh
- Docs
- C++ not yet supported