godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- SCons: Implement more type hints in build scripts
- Notarization for MacOS export under Windows in Godot 4.2. Failed with "invalid number at line 1 column 2"
- Can't rename the nodes which i add.
- Add ability to show inherited child nodes in scene tree
- get_tree().unload_current_scene() sometimes causes a silent crash, with no errors or logs
- Non-whitespace symbols counted as whitespace for justifying in [fill] bbcode
- SDFGI will only enable if you unassign baked light data from LightmapGI nodes
- Callable set as lambda function gets removed when reloading class in debug
- Inputting any keyboard dead keys softlocks the script editor
- ERROR: Caller thread can't call this function in this node (/root). Use call_deferred() or call_thread_group() instead.
- Docs
- C++ not yet supported