godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1058 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- RPC checksum fails when custom MultiplayerAPI is set on SceneTree via set_multiplayer
- RichTextLabel flickers when changing text while threading is enabled
- Setting project window size to screen size prevents toggling between fullscreen and windowed mode
- Crash at startup when using Forward+ or Mobile renderer (Vulkan) on AMD GPUs
- The offset of adding frames from the sprite table cannot be negative
- RPCs must be echoed in child class, otherwise they don't work.
- Crash while calling anonymous functions that have been passed as function arguments
- Drop-down menus detect click release as a click
- RigidBody contacts are outdated by a frame
- Add a second pass to the Physics Step to update body contacts
- Docs
- C++ not yet supported