godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- In Canvas Item's draw_string, HORIZONTAL_ALIGNMENT argument appears to be useless
- Add texture partial update method
- Comparison Operator: Values of types int and float with same numerical value are equal
- `preload` not works for custom `ResourceFormatLoader`
- Editor returns error when signal.emit() is used in return statements
- Laggy Label with large amounts of characters
- .translation files are different on Windows / macOS
- Incompatible ternary operator types are allowed as return values in statically typed functions
- Make Unique (Recursive) option is not present for an array of resources.
- Scene with texture resource corrupts when the autoload preload it
- Docs
- C++ not yet supported