godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- BMFont support doesn't handle images without alpha
- Window placement on multi monitor with Example `Main Menu` not working under linux
- Reimporting saved-to-file meshes removes materials
- 2D Light Occlusion appears broken in 3.5.2 and also 4.1
- Editor crashes when renaming a scene's folder that was instantiated to a scene and not saved
- Full screen window switches screen to primary after minimizing when borderless on multi monitor setup.
- Popped out code/shader editor only accepts some inputs when main editor is minimized
- Root window gets smaller after minimizing with a (big enough) max_size set.
- Document performance caveats of RGB image formats versus RGBA
- Syntax highlighting for unique node names is not working with inline annotations
- Docs
- C++ not yet supported