godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Document performance caveats of RGB image formats versus RGBA
- Add a nearest-neighbor scaling option to Viewport's Scaling 3D Mode property
- Random editor crashing on game startup
- Add `AwaitTweener`
- Default to opaque white color in more `CanvasItem::draw_*` methods
- Code after the await keyword is executed in the main thread instead of the original thread.
- Saveload API
- Project windows jump up after they appear on screen
- Godot Closes when restoring a minimized floating script editor window (Intel driver bug)
- GetViewport().GetCamera3D() returns instance of the script attached to camera in C#
- Docs
- C++ not yet supported