godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Can't enter subfolders of a `FileDialog`'s `root_subfolder` when `access` is set to `ACCESS_FILESYSTEM`.
- Prevent accidental script modifications on error
- Add an option to jitter BaseMaterial3D dithering pattern across frames
- Grid Map Crashes & "Ghost" Meshes
- Pressing buttons/touch screen buttons in godot mobile doesn't work
- `is_anything_pressed()` returns false if a key was pressed while the window was unfocused
- Add SHA512 support to HashingContext
- Nested nodes rescale when AnimationTree is set as active, disregarding RESET track
- When exporting for iOS, simulator options doesn't appear to run the app (II)
- Collisions between CharacterBody2Ds fails to trigger is_on_ceiling() and is_on_floor() at the same time
- Docs
- C++ not yet supported